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Plug-In Power Pack for Netscape Communicator
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tlc_fundecl.h
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Wrap
C/C++ Source or Header
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1997-05-08
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3KB
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72 lines
/* Functions defined in control.c */
void CreateControlScreen V_P_((char *devname));
void DestroyControlScreen V_P_((void));
void UpdateControlScreen V_P_((void));
void HandleControlInput V_P_((OBJECT location));
/* Functions defined in dialog.c */
void LoadDialogView V_P_((char *viewname));
void UpdateDialogDrawport V_P_((void));
void PickInDialogDrawport V_P_((OBJECT location));
void SetupDialogBox V_P_((NODE_STRUCT *node_struct, VIEW_STRUCT *next_view));
void MoveDialogDrawport V_P_((OBJECT location));
/* Functions defined in do_simul.c */
void StartSimulation V_P_((void));
void NextSimulationStep V_P_((void));
void OutputInfo V_P_((int iter_num, int type, char *part_name, char *ident));
/* Functions defined in fixbox.c */
void LoadFixboxView V_P_((char *viewname));
void InputInFixboxDrawport V_P_((OBJECT location));
void SetupFixbox V_P_((PART_STRUCT *part_struct, char *part_type));
void MoveFixboxDrawport V_P_((OBJECT location));
/* Functions defined in glob_vars.c */
/* Functions defined in main.c */
int main V_P_((int argc, char *argv[]));
void VUcopyright V_P_((void));
/* Internal functions referenced in main.c */
void Mmsleep V_P_((LONG milliseconds));
void Minittime V_P_((void));
void Mgettime V_P_((int *secs, int *tenths));
/* Functions defined in move_win.c */
void MoveDrawport V_P_((OBJECT screen, RECTANGLE *curr_pos, OBJECT orig_location));
/* Functions defined in msg_log.c */
void CreateLogScreen V_P_((void));
void OutputLog V_P_((char *msg));
void DestroyLogScreen V_P_((void));
void HandleLogInput V_P_((OBJECT location));
/* Functions defined in sim_setup.c */
void InitializeSimulation V_P_((void));
ADDRESS RebindVars V_P_((OBJECT vd_object, ADDRESS vdp, char *view_name));
void DestroyStatusDrawports V_P_((void));
/* Functions defined in sim_util.c */
VIEW_STRUCT *GetNamedView V_P_((char *name));
NODE_STRUCT *GetNamedNode V_P_((char *name));
PART_STRUCT *GetNamedPart V_P_((char *name));
VIEW_STRUCT *GetNewViewStruct V_P_((void));
NODE_STRUCT *GetNewNodeStruct V_P_((void));
LINK_STRUCT *GetNewLinkStruct V_P_((void));
PART_STRUCT *GetNewPartStruct V_P_((void));
void get_token V_P_((char *start, char **result, char **next));
void SetNumberString V_P_((OBJECT object, int num));
/* Functions defined in smallmap.c */
void LoadSmallmapView V_P_((char *viewname));
void InputInSmallmapDrawport V_P_((OBJECT location));
void MoveSmallmapDrawport V_P_((OBJECT location));
/* Functions defined in status.c */
void CreateStatusScreen V_P_((char *devname));
void LoadAuxStatusViews V_P_((void));
void DestroyStatusScreen V_P_((void));
void UpdateStatusScreen V_P_((void));
void HandleStatusInput V_P_((OBJECT location));
/* Functions defined in subviews.c */
void NewMainView V_P_((VIEW_STRUCT *old_view, VIEW_STRUCT *new_view));
void EraseSubView V_P_((DISPLAY_INFO *display_info, RECTANGLE *old_pos));
void DrawSubView V_P_((DISPLAY_INFO *display_info));
void ExposeViews V_P_((OBJECT location));
void SaveVirtualPosition V_P_((DISPLAY_INFO *display_info));
void RecreateDrawport V_P_((DISPLAY_INFO *display_info));
void NewPosition V_P_((DISPLAY_INFO *display_info, RECTANGLE *old_pos));
void ResetSubviews V_P_((void));
void ToFront V_P_((DISPLAY_INFO *display_info));
BOOLPARAM InFront V_P_((DISPLAY_INFO *display_info));
char *StrClone V_P_((char * string));